By: ToxicAirEvent on October 29th, 2016
If you’re looking to play on the server in the next few days it will be down. We’re sorry for this but our VPS needs an update to a more current operating system version with some better methods of handling reads and writes to the disk. Overall this should improve server performance and result in less wasted space. Making these updates takes some time. Both in doing them and just backing up all the files before making the changes.
The world and server will be as you left it when it was taken down so don’t worry about losing any progress or builds.
The Cool Table will return sometime late Monday night (October 31st) or Tuesday afternoon (November 1st), I’ll be posting updates as needed.
Check the discord Minecraft channel for the most recent updates!
By: ToxicAirEvent on July 31st, 2016
In an effort to make The Cool Table more community oriented with a common goal that brings all the members together we’ve decided to set in on some community builds. To encourage people to help with these community builds we’ve developed jobs that will revolve around completion of the goals. Many moons ago we had an idea to build an extensive rail network to link towns and settlements players have on the server. I and some others who have moved on from The Cool Table thought it would be a unique build, an interesting build, a cool way to unite settlements on the server, and a nice way to sightsee the world.
The idea was put on the back burner at one time. Not many were involved in the server, we didn’t really think it through super well in the initial conception. Recently in a forum thread asking what people would like to see out of the server the idea was floated by me again. People seemed to like it so we set in on it. Being someone who generally moves kind of slow it took time to fully bring to fruition but we finally did it. As of now the economy, jobs, and build are active on the server. So please come join us and help us build the railroad.
CONSTRUCTION OF THE TRANSCONTINENTAL RAILROAD:
In the forum thread that started this all you can find the proposed map for the railroad. We decided to start small and we’re building ONLY THE BLUE LINE FIRST. It starts at spawn and runs southwest toward Haaammits house where a new settlement will be built. The end goal is for these settlements to act as places to pull players together. You can work various jobs and setup chestshops to trade materials for money earned from your job. Use the money for whatever you like. Be it to help you do your jobs or for your own creative side projects.
The Blue Line Railroad.
To a certain extent we’re roll-playing here. We’re not going all the way back to the 1800’s when the actual first transcontinental railroad was built but the idea is the same. The tracks are an easy way to travel and move material. So people live near them and use them. Role play in that way. Build with the railroad but still use your own creativity to build your own unique structures. Have fun with it!
As for the RED LINE TO THE NORTH we will build it… eventually. We want to knock this out one line at a time and Haaammit and company has already built some unique structures along the way so by default we’re heading that way.
Haaammit being much better at building than I has come up with some proposed styles of track structures you can see above. The Track Layer job has been designed and centered around playing the blocks needed to build these structures on ground. There is a separate job for building the bridges and tunnels. Talk to Haaammit for more info or warp to the example locations to see the templates for these structures, or just use these photos as the template to help you complete your work.
Additionally in order to help give a sense of direction where to build you can follow the markers I placed down which show where the railroad should run. We don’t want it to be too twisty turny or have too many random inclines to do your best to clear land to make the track fit through the world. Some inclines are too be expected however so don’t shy away from them. Look to ToxicAirEvent, or Haaammit for input. We’ll also be looking to add more admins, moderators, or just chiefs of staff over time to assist as leaders to the builds.
JOBS AND THE ECONOMY:
As aforemention we now have jobs and an economy, as well as chest shops.
The following commands will be useful to all players.
- /jobs browse – see all the jobs on the server and what you do if you take that job.
- /jobs join <jobName> – Join a job of your choice.
- /jobs leave <jobName> – Leave a job you’re already working.
- /money – See how much money you have.
- /money pay [name] [amount] – Send money to others
- /BuyClaimBlocks – Buy extra claim blocks to protect your land.
- /SellClaimBlocks – Sell excess claim blocks for some extra cash.
ChestShops can be setup using signs with the following format:
Make sure you’ve got the correct item name or ID.
The plugins we are using to accomplish these features are: ChestShop for iConomy Recreation, iConomy Recreation, and Jobs for iConomy Recreation. So if you want any more info on them or how to use them that we have not listed yet check out their plugin pages. For commands most useful to you based on how our server is configured check out our Player Commands Page!
ADDITIONAL INFO ABOUT JOBS AND THE ECONOMY:
Each player can work up to 2 jobs at one time. Different jobs have different max levels. The more you work a job the move money you will be paid per action done from the base pay. (Ex. Base pay for placing X block is $1. If you place enough blocks to reach level 2 in the job you’re pay will be increased to $1.25 for each block placed) The levels scale different from job to job. Some will pay more up front but increase in pay less over time. Others will pay less up front, but more as you level them.
Additionally leaving a job comes with a penalty. You lose 55% of your rank when leaving a job. So if you are a level 100 builder and leave that job for another one 55% of your level is lost. Meaning if you ever come back to the builder job you’ll be reset to level 45. This is to prevent job jumping constantly to game the system to whatever your most lucrative current activity is.
Jobs also generate experience which is credited towards your actual in game experience in minecraft that you can use to enchant items or do whatever else you wish with.
All money in your account accrues interest of 2% once per day.
HOMES, WARPS, AND COST:
It now cost $33 to warp to any of your homes in game. We’ve always wanted to keep movement within the world a bit more vanilla with things like cooldown, warmups, and basically not just have people zipping all over the place. As a result we’re now imposing an economic penalty to warp home or to anyone’s home for that matter if you’re invited to use another players. For now that is all that will cost money when it comes to warping. We may adjust this later as we figure out exactly where we want the economy and jobs to fit into the play style of everyone on the server.
Thanks for sitting at The Cool Table with us everyone! I know this is a long post but I think it pretty much covers all the changes we’ve recently decided to make. As with anything else there will be some screw ups, some growing pains, and glitches. If you encounter any or find something we missed mentioning here on the blog please bring it to our attention. The idea is that this website functions as a wiki to archive all the various information and goings ons of the server. Hit us up on the forum or bring it to our attention in Discord. In game works as well too but the limited character space to talk in chat makes it the most difficult.
Much love and lets have fun going forward!
PS: Dynamp! A lot of you have asked for it with this new project going forward since it would make tracking the progress of everything much easier. Well have no fear it isn’t quite here! It will be soon. The server minecraft is located on has limited space as it is an SSD to allow quicker loading of the world in game. Dynmap takes A LOT OF SPACE so it needs to be configured in a way that requires us to jump through some hoops to save its data to another but much larger harddrive. it will work, it is just a slow process getting it to work. So be on the lookout for the dynmap in the coming 7-10 days. We have been working on it.
By: ToxicAirEvent on July 19th, 2016
Our 5v5 PUG Mod server has been updated to include 7 new community maps.
All the maps can be subscribed to via the Steam Workshop Collection.
The server IP has not changed either it is: 22.214.171.124:27045 or you can simply click CONNECT to join.
We’re continuing use of PUG Setup by SpLewis to manage games. Simply type .setup in chat to get a game started. By typing setup you can also issue the command to change the map if you like and are just joining on your own to wander and checkout the maps.
If you have any troubles simply type /call in chat on the server to alert an admin. We’ll try to get to you as soon as possible.
By: ToxicAirEvent on April 24th, 2016
Users removed from permissions list for donations or admins are as follows:
- megastoejoe – Restored to normal user.
- Tacitus_Animus – Overlord demoted to Marshal rank.
- Private_PenQuin – Returned to normal user.
- Kyle_ETP – Now a normal user. Gets to keep is name prefix out of legacy.
- BFKelleher – Returned to normal user status. Gets to keep name prefix and suffix for legacy reasons.
- mauzgrau – Restored to normal user. Name prefix kept out of legacy.
- NickWasHere09 – Restored to normal user.
We removed a lot of these users from our permissionex file (which mangers user permissions, prefixes, and suffixes) due to inactivity on the server. We believe if you are going to be of any staff rank on the server you should at least be somewhat active on the server. We understand lives get in the way resulting in users taking time away from the server. Many of these users who have been removed had not logged in for over 6 months. Which we feel is too long.
The other users removed still had name prefixes or permissions from donations and had overstayed their welcome. We have not always used BuyCraft to manage donation rewards and their lengths of time. For that reason some users had slipped through the cracks and were able to keep their donation rewards for longer than they should. Many of these users had been inactive for extremely long periods of time so they won’t even know or notice.
If you were removed and feel it was a mistake make a post on the forum (preferred method) explaining why you should be reinstated. Please direct those post to the Minecraft Ban Appeal category. If you don’t want to make a forum post you can alternatively contact us through the #minecraft text channel in Discord.
Do not contact us in game about it or via private messages. We as admins are trying to make our decision making and rule enforcement more transparent to everyone sitting at The Cool Table in order to make the server administration more understood to everyone at The Cool Table. We are doing this in the interest of fairness and to facilitate discussion for how rules will be handled, enforced, and modified going forward.
By: ToxicAirEvent on April 6th, 2016
Hello boys and girls. I’m excited to announce that we now have a 16 person free for all Deathmatch server for Counter-Strike Global Offensive. It is located in New York, is 128 tick, 16 players, Free-For-All, and uses all the active duty maps plus some community favorites from past operations.
The IP is: 126.96.36.199:27025 – ENJOY!
- IP: 188.8.131.52:27025
- Location: New York, USA – US EAST
- Max Players: 16
- Tickrate: 128
- Gamemode: Free-For-All Deathmatch
- Maptime: 20 minutes
- Nextmap: Decided by end of match vote
- Instant Respawn
- All weapons available for both sides
- Warmup: 20 seconds, random weapons or gamemode. Normal DM starts immediately after for remainder of the map.
- Steam Workshop Collection of maps actively used on the server.
Hope you all enjoy this. Feedback can be given on the Counter-Strike section of the forum. Have Fun!
By: ToxicAirEvent on April 5th, 2016
Over the last year or so and a few revisions to the play style of The Cool Table we as the teachers have imposed some new rules upon you as our pupils.
We’ve always been very good at keeping the rules section of the minecraft information page up to date. That doesn’t always mean that we’ve had the most clear or concise revisions to the rules, just that they were simply listed. So tonight I’m unveiling some updates and changes that we’ve discussed over the past few weeks after some thinking and various incidents. Hopefully they are a throughout explanation of what you can and cannot do on the server, what we will and won’t fix, and what you can or cannot say.
Check out the rules section if you want to see it in context of all the other information for The Cool Table.
Otherwise just read them here and now.
- DON’T BE A DICK! It is our golden rule of sorts.
- This means to not disparage any person or group for any reasons. This includes negative comments about their sexuality, race, religion, or culture. This is an automatic ban of AT LEAST 30 minutes.
- Griefing structure’s not allowed.*
- Stealing items from containers within someones structure is permitted.**
- Evading bans via name change will result in a UUID ban permanently.
- Starting forest fires or just destroying nature for no practical purpose is not allowed.
- Hacks? NO!.. You can’t use those.
- No advertising for your server. We are not a billboard for other servers.
- If you are being a general disturbance or annoyance on the server for a reason not listed here the admins have the right to ban you.
Please use Griefpreventionton tools (Golden Shovel to click the corners of your claim) to claim your builds, items, or anything else you possess in game. Please be aware that after 28 days of inactivity on the server (meaning you go 28 days consecutively without logging in) your claims will be forfeited back to the unclaimed land pool.
Unclaimed builds from either the 28 day expiration or your failure to do in the first place can be claimed by any other player. The admins will not restore your claims if they are claimed by another player. If you claim someone else’s build feel free to demolish it, remodel, basically do as you please. Just do not grief your new claim by leaving a half destroyed buildings and floating blocks all over the place.
*Griefing structures is not allowed and will result in a ban to users caught doing so. However failure to protect your structures using GriefPrevention can result in the admins not restoring your builds.
**Items removed by other players you trusted to use your claims will not be restored. Consult the commands page for how to trust or untrust users.
Final note about rules you can check bans and if they expire on our MCBans page. If you are banned for whatever reason feel free to click the appeal link in the MCBans page or just head over to the Ban Appeal section of the forum.
If you do or don’t like anything about these rules please feel free to make a forum thread about the changes
or hit up the admins in Discord
. We are happy to offer clarification of rules in game but will not discuss changing them or in depth reasoning there. In game is too hard and too limited in its chat to explain the larger reasoning and implications of these changes.
By: ToxicAirEvent on March 25th, 2016
As many of you have already seen the server has been updated to version 1.9 of minecraft and we started a new world. Those of you who bothered to save your schematics of builds in the old world can find them here.
Also since this was the combat update we’ve re-enabled PVP on the server. The rules and info page has been updated to reflect this as well as a few other small policy changes regarding land protection and how some existing rules will be enforced. I highly recommend you all read them.
Some other page updates you might want to check out is we added a Commands Page which list off all the commands that users have access to in the server. Ideally this will eliminate some confusion as to what all user, as well as donors have access to, and just serve as a good reference in the event you forget something. I mean it’s my own server and sometimes I forget exactly how to do some things between all the various plugins we have.
The commands page will be updated over time as we change plugins or if we realize we missed something that should be listed.
We also updated the Mumble and Discord page to consolidate the information into one page instead of being split across two pages. The old two pages still exist for legacy reasons to make the information easy to fine. The link the the Mumble and Discord page can now be accessed via the voice tab on the navigation bar of all pages.
Additionally we updated our Minecraft Server Voting Page with a more up to date list of sites we have votifier rewards enabled for. Also wrote a better paragraph explaining why voting helps the server grow and keep going. As always each vote you cast will earn you a reward. Currently every vote cast earns you 1 diamond. Which is nothing new since I’m pretty sure that has been the voting reward for over a year now.
Finally the Bans Information page has gotten a slight face lift. We’ve never intended for it to be anything super fancy but some of the formatting has been updated, an option to appeal bans on the forum has been added, and the navigation links have been brought up to date. If you didn’t already notice a link to the bans page has been added to the navigation bar at the top of the page as well.
FANCY NEW FORUM:
We’ve got ourselves a fancy schmancy new forum everyone can use. So far I’m the only person posting there and I’ve set up a few introductory topics for everyone to discuss on a few things I’d like player feedback on for the server. The forum is also home to the ban appeals section and if you want a name prefix for free take part in our little contest we’re running. Hope to have some good discussions with you all on there.
DONATIONS ARE BACK:
We’ve revamped the donations page as well as all the rewards you receive for donating various amounts of money. All donations are now good for 3 months instead of 2 months. The 3 pricing tiers we have did not change. So more bang for you buck I guess.
Donations and your upgrade are still handled by BuyCraft so you can check them out and browse what you want via our buycraft store directly or select you ideal package and then purchase via our donations page.
CHANGES TO THE SERVER:
Finally the topic of discussion you’ve probably skimmed past everything else I did and worked on to see. What did we change about the server with the 1.9 update. Well here ya go. I’ll just make some bullet points so it is easy to digest.
- uHome cooldown and warmup times have been increased by a few second each.
- /tpa now has a 10 minute cooldown between uses.
- Fixed and added FirstJoinPlus back.
- OnTime, KnapSacks, EnderSpawn, Echopet plugins have all been removed.
- Stats page is disabled until the plugin compatibility with 1.9 has been fixed.
- Added a better /warp plugin so that you can easily get to spawn or community hubs we create in the future.
- Update most of the other plugins to their 1.9 compatible versions as needed.
- Changed some of the scoreboard, join, leave, and various other messages in the game.
- Added the /ping command so you can see if you’re lagging. Low the number the better people.
- We added a better auto message chat announcer to the server.
- Fixed up the voting rewards and voting sites list accessible via the /vote command.
Thanks for reading, and thanks for playing everyone. Collectively we are The Cool Table and everyone playing and helping to keep the server alive deserves a pat on the back. You are all awesome!
By: ToxicAirEvent on March 9th, 2016
The Spigot Devs have finally got a stable build of Minecraft 1.9 up and running which will allow us to upgrade the server to version 1.9.
I’ve spent a few hours over the last two days making sure all our plugins work and in the event they don’t work we’ve dropped and replaced them for ones that do work. Minus a few exceptions in which no alternative could be found or we’ve deemed them no longer useful to the server for one reason or another. Those plugins are:
- Knapsacks – Rarely used, not 1.9 compatible with lacking alternatives serving the same scope of interest.
- EchoPets – Pets were also rarely used for those who could use them. A good alternative plugin is also yet to surface.
- EnderSpawn – With the changes to how the Ender dragon is handled in Minecraft 1.9 a plugin to respawn the Ender Dragon every so often is no longer needed.
- FirstJoinPlus – Never really worked as we wanted it to. Alternative or new plugin to handle this support may be added soon.
- OnTime – Database and logging abilities have been broken for quite some time and often times did not save correctly.
THE WORLD WILL NOT BE SAVED BUT YOU CAN SAVE YOUR STUFF
The current world has existed for over 1 year and even knowing The Cool Table isn’t the most active server players over that amount of time can generate some impressive amount of data. Especially in something like minecraft. The overworld itself almost tops 14gb of data with The End and Nether totally up for another just over 2gb of data. Even when compressed the file for the entire world is absolutely massive. So here is your warning. You have roughly the next 24 hours to save what you can to the server.
We’ve given all users access to the //schematic command* which will allow them to save a schematic of any space on the map they’d like to retain for their personal use. We will save and upload all the schematics to our web server before the map is deleted. You can download and do as you wish with them from there.
*NOTE: In order to make sure you encapsulate your entire build into a selected area make sure you are familiar with the WorldEdit Selection Tools.
We’re sorry and realize this is not an ideal situation but it is all we really can feasibly do.
Please also note that the max number of blocks that can be saved to a schematic is 75,000. Any errors that occur in this we are not responsible for and we apologize.
If you have any questions or are encountering any issues with saving your land please either ask an admin on the server for help or join our discord server and send a message to either @toxicairevent or @haaammit (Trisha) and we’ll be happy to help you out.
Once the new world is up tomorrow we have some other nice new features to this website and the server that we hope you’ll like. I’ll be making another blog post about them at that time explaining all of them. Hopefully it well help everyone both new and old enjoy the server a bit more.
By: ToxicAirEvent on February 29th, 2016
Mojang somewhat unbeknownst to me pushed the Minecraft 1.9 Update yesterday night/early this morning.
We’ve always been fans of keeping plugins light on The Cool Table up to the latest and greatest version of minecraft giving the game the most vanilla feel possible with helpful management and features added via plugins.
The down side to using plugins is you have to use a platform such as Spigot MC to keep things running. Specifically we use Spigot if you’re having trouble catching on here.
The Spigot Devs themselves said they aimed for Monday or Tuesday however with Mojang pushing the release slightly look for it later this week. We’ll also need to do some basic plugin comparability testing once the build is out.
All in all expect it to be a bit before we upgrade The Cool Table to version 1.9. In the meantime the server will continue to run as it always has on its current version (1.8.x).
Thanks for being patient everyone.
By: ToxicAirEvent on February 1st, 2016
This post I’m going to say up front is probably about 2 and a half week overdue. This was all handled a while back but has never been covered and basically done for a while. Life got in the way and made this take some extra time. Anyway here we are…
For the last year, maybe closer to a year and a half The Cool Table minecraft server was running on a droplet at Digital Ocean. It was great because it was a decent server that some of the admins behind The Cool Table could get discounts or free time on seeing as we were Students. However overtime the quality of performance went down. I don’t know if this was Digital Ocean, the fact that Minecraft through some iterations of Spigot became more demanding, or a little of both.
We finally decided it was time to move on from Digital Ocean and are now at our new host on a dedicated box. The server is still located in New York and you as players shouldn’t notice many if any changes. If anything you’ll just notice some better performance because the server now has two faster cores and an additional 2gb of RAM.
We’ve also made some plugin changes that should stabilize the server better since the transitiona and finding plugins that work well or are designed specifically to interface with Spigot and not bucket proved difficult for a time since Bukkit some unexpectedly died. Most of it was compatible or has since been made compatible since the Bukkit development was killed by a DCMA and moved exclusively to Spigot.
When it comes to these optimizations I’ll just make this small list below. Also as always the server can be connected to and played on via minecraft.cooltable.org as its address. Full rules can also be found under the minecraft tab.
CHANGES IN NO SPECIFIC TERMS:
- New server with 4 and a half gb of RAM instead of the previous 2gb. 2 cores as always but now faster and I’m pretty sure a more modern version.
- Vanish plugin for staff members to observe or fake quit and join was switched from VanishNoPacket to SuperVanish.
- The auto restart plugin is now JenoRestart and reboots are every 12 hours right now. Might be adjusted to 8 hours.
- Changed and reduced the number of chat advertisements seen on the server.
- Added a Discord Server for The Cool Table. You can use that to chat if you like and is also the quickest way to get an admin online or alert them to issues if none are online.
- Added protocol lib plugin to handle its optimizations and certain customization’s to the server better.
- THANKS TO A LOT TO yrthilian for handling most of these optimizations. At least the ingame and plugin related ones.